Today I: Fixed a long-standing bug that coaches (and now tenders) don't start in the right position; they'd choose a point along the spline, behind the thing they're attached to, but they wouldn't jump back to the previous spline. This would cause a "stack" of coaches (especially on the main menu) until the train had… Continue reading Day 39 – Assorted polish
Tag: sound
Day 21 – Sounding off
Today I looked back at yesterday's MVP todo list, and dumped it into Trello. Yesterday I'd started implementing the Music toggle, so I finished that (actually completely re-implemented so that it manipulated the Audio Mixer rather than muting audio sources), and added a Sound toggle too (which was much easier as an Audio Mixer snapshot).… Continue reading Day 21 – Sounding off
Day 20 – MVP Focus
Today I decided to hold-off on implementing the tunnel for a little bit and refocus on my end goal. Ultimately I'd like to get something on the app store, and I'm now three weeks (out of eight) into Love Island. We're going for a family holiday next week, so I've actually only got four left.… Continue reading Day 20 – MVP Focus